Code Utilities

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  • Viewer3D - How the Viewer3D class works?
  • AnaglyphScene3D - This example shows how to create an stereoscopic / anaglyph render extending the basic functionality of the Scene3D.
  • Vertex Colors - This example shows how to create a mesh with vertex colors.
  • VideoTexture3D - This example shows how to create a dynamic animated texture from a video.
  • MovieClipTexture3D - This example shows how to create a dynamic animated texture from a display object.
  • Trails example - This example shows how to create a trails effect using a Surface3D.
  • 3D Mask - This example shows how to apply a 3D mask over another 3D object.
  • Camera Controller - How to manipulate the camera to look at different points with nice transitions.
  • Sound3D - Shows how to create 3d sounds and attach them to 3d objects.
  • Verlets / Cloths - This example shows a physics integration using verlets to simulate cloths.
  • Bullet Collision - This example shows how to use SphereCollisions to perform bullet collisions.
  • Skew Parallax - Shows how to modify the camera matrix to implement a parallax effect.
  • Panorama - Shows how to make a simple 360º panoramic view.
  • Lathe - This example shows how to create procedural geometries by rotating the points of a spline or other point set around a fixed axis.