Support - Forum aa
« Back to Support» Robotlegs framework and Flare3D
Posted on 01.27.2012 by Chau, Sam
If any one has experience combining the two then I would love to hear how you've worked things out. Here is my problem:
- The Flare3D code sits in a View, which gets added to the contextView once the main application has started loading and finishes.
- The Flare3DView instantiates a scene with the usual scene = new Scene3D(this)
- I get an error: Error #1014: Class flash.display3D::Context3D could not be found
However,
if I just compile the Flare3DView class on it's own (as the main swf), there is no problem whatsoever.
- The Flare3D code sits in a View, which gets added to the contextView once the main application has started loading and finishes.
- The Flare3DView instantiates a scene with the usual scene = new Scene3D(this)
- I get an error: Error #1014: Class flash.display3D::Context3D could not be found
However,
if I just compile the Flare3DView class on it's own (as the main swf), there is no problem whatsoever.
Reply By Chau, Sam 01.27.2012
Doh! It had nothing to do with robotlegs or flare at all. I was using a wrapper preloader which was not targeting flash player 11.
Popular
- 1. Question of Alpha sorting system
- 2. Rndering issue on AIR Mobile build
- 3. Problems with bone position?
- 4. Is it possible to make a primitive...
- 5. Messed up textures in Flare 3d Studio
- 6. Moving "by hand" the corners of a Plane
- 7. Shapes, splines and knots
- 8. Diferencia entre Flare3D Studio y...
- 9. Transform between two states
- 10. ReferenceError: Error #1074
