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Posted on 01.20.2012 by Huang, Jason

hi,
I have been using flare2.0 for one mouth already, it is very impressive and useful. Great job! guys.
1. Real time shadow and reflections. Therefore, we will be able to get a nice graphic effect which might be close to V-ray rendering.
2. More max modifier and material supports.
3. More propeties of pivot3D class, such as Alpha, rotationX,rotationY, these will be easy to use tweenMax to animated the scean.
4. Vehicles phisics seems to be not working by now. Somehow, my wheels just ran away when I am using addWheel fucntion.

Best wishes for Flare3D, hope u guys doing better and better,
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Reply By Jimmy, FISCHER 01.23.2012
+1 for the Real Time Shadow .. Realy need this feature i have three games ready i'm just waiting for that ..

It's clear that flare3D is a great tools (and i have payed my license) but .. With ne real time shadow in a near futur i will swap to alternativa ! 
Reply By Nehmad, Ariel 01.25.2012
copy & paste from the last post ;)

we're close to finish an very (or most) important part of the engine (more detailed info soon) that is also strongly related to shadows...so, we're moving on that direction ;)