Support - Forum aa

« Back to Support
Pre-Release 2.0 » Get Flare3D (2.0.35) for beta Player 11

» Get Flare3D (2.0.35) for beta Player 11

Posted on 07.18.2011 by Nehmad, Ariel
All interested, please send us a mail to info@ with the subject - "Flare3D 2.0 Beta"

All that already has access to previous beta, please use the same links.

Thanks-

Ariel.
|
Share this
 
Reply By Lee, Andy 07.19.2011

Current Ver is 2.0.34?
Even wmode be set to"direct",It can't run in hardware mode.scene.context.driverInfo = "scene.context.driverInfo".
Reply By Lee, Andy 07.19.2011

scene.context.driverInfo = "Software (Direct)".
Reply By wan, hui 07.19.2011
waiting...E-mail has been sent
Reply By wan, hui 07.19.2011
Test14_CustomMesh3D.as(52): col: 9 Error: Access of possibly undefined property materials through a reference with static type flare.core:Mesh3D.
mesh.materials[0] = shader;

this simple have Error...
Reply By Nehmad, Ariel 07.19.2011
@Andy, current version is 2.0.35, but in what video card are you testing? also make sure in flash settings panel that you have hardware acceleration activated.

@hui - I already sent you the mail, did you received it?
Reply By Nehmad, Ariel 07.19.2011
thanks hui, you are right, please use "surfaces[0].material" instead of "materials[0]"
Reply By Yang, Jingzhao 07.19.2011
Hi, are you remove method loadBytes from Flare3DLoader in ver 2035? method loadBytes is not allowed. But I can't see any change about it in changeLog
1195: ??????????? loadBytes (?? static ?? flare.loaders:Flare3DLoader ??)?
Reply By Yang, Jingzhao 07.19.2011
Hi, did you remove method loadBytes from Flare3DLoader in ver 2035? method loadBytes is not allowed. But I can't see any change about it in changeLog
1195: ??????????? loadBytes (?? static ?? flare.loaders:Flare3DLoader ??)?
Reply By wan, hui 07.19.2011
good. Nehmad, Ariel.Thank you very much enthusiastic reply
mesh.surfaces[0].material = shader;
mesh.surfaces[0].material.twoSided = true;
Reply By Nehmad, Ariel 07.19.2011
Hi Jingzhao, don't panic :P, this has same effect.

var model:Flare3DLoader = new Flare3Dloader( byteArray )
model.load();
12Next»Showing 10 of 16