Author Topic: About twosided visible for models  (Read 67 times)

bo chen   «   on: November 04, 2011, 03:50:42 PM »

1.How can I set twosided to all scene models in a simple way
2.Let one model visible twosided ,I konw the model's name,but I don't konw it's material name.

Ariel Nehmad   «   Reply #1 on: November 05, 2011, 12:18:43 AM »
1) after complete event....

scene.forEach( setTwoSided, Mesh3D );
function setTwoSided( mesh:Mesh3D ):void
{
    for each ( var surf:Surface3D in mesh.surfaces ) surf.material.twoSided = true;
}

2) it will be similar to 1), you just need to pass that model into the setTwoSided function as a parameter.

bo chen   «   Reply #2 on: November 05, 2011, 12:10:50 PM »

cool,thanks