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Orthogonal Projection
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Topic: Orthogonal Projection (Read 241 times)
Orthogonal Projection
Paulo Amorim
«
on:
October 26, 2010, 03:58:48 PM »
Hi there.
I'm havily tending to use Flare3D on a isometric game, and as far as I searched, there's no support to orthogonal yet. Is that right? Is there any way for me to extend/implement it?
Thanks for the awesome engine, guys!
Orthogonal Projection
Ariel Nehmad
«
Reply #1 on:
November 03, 2010, 04:23:12 PM »
Hi Paulo,
for optimization reasons, the current version of flare3d only supports perspective projection.
you can approximate to perpendicular projection setting the
camera zoom to a very small value like 0.1 ....but it is an
approximation and you should positioning the camera to a proper values.
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