I suspect this is a really basic question, but I cant figure it out.
In both my games I come across problems where I want to have the same model reused, but with different colours or a different skin. For example in one of the games it is a sports game with 2 teams of 10, i want one of the teams to have different colours from the other. I have managed to change the colours no problem, but when I change 1 man it changes them all. The only way round it that I have found is to embed the model twice, which of course doubles the filesize.
I assume the problem is because there is just 1 texture and its referenced by all the models to save memory, but is there a way to have more than 1 texture?
Thanks in advance. Sorry if I got my terminology wrong, I have someone else doing the modelling and am finding it hard to get my head round it all