Author Topic: motion object  (Read 181 times)

Daimon Fox   «   on: July 17, 2012, 08:59:02 AM »
Hi, who knows  how to make  object move given the coordinates ?!


Ivan Vodopiviz   «   Reply #1 on: July 17, 2012, 11:28:56 AM »
You can use:

model.setPosition( x, y, z );

Being x, y and z the coords where you want the object located.

Regards,

Daimon Fox   «   Reply #2 on: July 17, 2012, 12:05:46 PM »
    Hello Ivan, glad to see you and thanks for the advice. Good idea with the coordinates but I think I fit an easy option
http://flare3dprod.digbang.com/thread/1347-debug3d-access-unidentified-error
    I can not yet understand  that there is not enough for normal operation ???



Daimon Fox   «   Reply #3 on: July 18, 2012, 10:32:48 AM »
    Hi all, Ivan, - this code does not work http://pastebin.com/ycYbsNng this is an old example of.
I work with Adobe Flash, I do not see the error and the result - only a gray screen

Daimon Fox   «   Reply #4 on: July 19, 2012, 01:14:56 AM »
up

Ivan Vodopiviz   «   Reply #5 on: July 19, 2012, 11:06:52 AM »
Hi, Daimon!

No need to bump threads, we read every message :)
Your code looks fine, it should work. Are you sure your Flash project is properly configured? Are you able to render a cube or some test geometry to test the project?

Daimon Fox   «   Reply #6 on: July 23, 2012, 02:59:26 PM »
Hi, all works problem was  in Flare3DLoader1 :)

Daimon Fox   «   Reply #7 on: September 15, 2012, 03:55:04 PM »
    Hi, object moves on circle as shown in example
http://www.flare3d.com/docs/tutorials/21%20-%20shapes/ but I want do that object stopped
in those given point http://imageshack.us/a/img195/643/objecte.jpg and through some time
started move, there is ideas as it's possible do it. Thx.


Daimon Fox   «   Reply #8 on: September 16, 2012, 04:04:02 PM »
I I think in place stop object add Label , and that he some time no moved tie with function gettimer.
Ppl there is ideas :) ?