Author Topic: Texture Tiling problem  (Read 241 times)

jyothi veeravalli   «   on: May 30, 2012, 02:47:53 AM »
Hi, 
  I am using 3dsmax  texture with tiling for my model dress. After exporting to flare3d, i am not getting same result as in max with the tiling texture output. 

Can you please suggest me  with any other solution. 

Jason Huang   «   Reply #1 on: May 30, 2012, 04:08:36 AM »

tilling of Max= repeatX and repeatY in Flare3D.....

Ivan Vodopiviz   «   Reply #2 on: May 30, 2012, 10:12:37 AM »
Hi,

At the moment, those values aren't picked up directly by the exporter. To solve the issue, you can use an UVW XForm modifier.

Cheers,