im using the latest versions of blender and flare3d trial. flare keeps reporting a RangeError: Error #1125, saying some index is out of bound. stack:
RangeError: Error #1125: ?? 6

? 6?
at flare.materials.flsl::FLSLProgram3D/setup()[Z:\\projects\\flare3d 2\\src\\flare\\materials\\flsl\\FLSLProgram3D.as:259]
at flare.materials::Shader3D/draw()[Z:\\projects\\flare3d 2\\src\\flare\\materials\\Shader3D.as:234]
at flare.core::Mesh3D/draw()[Z:\\projects\\flare3d 2\\src\\flare\\core\\Mesh3D.as:362]
at flare.basic::Scene3D/render()[Z:\\projects\\flare3d 2\\src\\flare\\basic\\Scene3D.as:567]
at flare.basic::Scene3D/enterFrameEvent()[Z:\\projects\\flare3d 2\\src\\flare\\basic\\Scene3D.as:450]
RangeError: Error #1125: ??(index) 6

?(out of bound) 6?
and in this line, 6 is exactly the number of bones in my armature, cuz i tested with armatures with different number of bones.
i see the howl_1.dae in your example files uses armature animation as well but reports no error. anyone knows the reason?