Forgot your password?
Please Login/Register for download.
Login / Sign In
Link in 3d map
Code Utilities Example: S...
how to make f3d files???
Mesh of a Pivot3D
TypeError: Error #2007
yellow planet example
Help me on physics?
Topic: Projection Center (Read 125 times)
May 24, 2012, 04:36:21 AM »
I would like to ask the question, which was already asked before:
i need to manipulate the perspective center to make our previously shown example more accurate:
as you can see, to implement the side-by-side motion, I move the camera side by side, but to make it look centered, I make the camera look at some center of the scene, which leads to a slight rotation of the whole scene. I would prefer to eliminate the rotation and to move the parallax only, so along with the side-by-side camera rotation it needs to move the projection center to the opposite direction.
Reply #1 on:
May 24, 2012, 11:46:31 AM »
We just posted a new example to the wiki that might help you, you can find it
. Please note that it might need adjustments to work correctly with your scene, but it should give you an idea.
Reply #2 on:
May 25, 2012, 10:29:27 AM »
Excellent, this is exactly what I need! Thank you!
Copyright © 2013 Flare3D, All rights reserved.