I am using sphere collision for my flare3d project, I've one doubt based on that. Consider two objects A and B at Positions P1 and P2. I am Making collision between these two objects, and the two objects collided. Now I move B out of P2 to new Position P3, and now am moving A towards P2 where B was resided before, when it reaches P2 it is getting collided with B which is actually not there. It shows that Object A is getting collided with Position P2 but not with Object B.
How can we make the object collide with other object even when it is moved out of its original position.. Help us out.. Thanks