I've got an app running a 3d world where the user can roam and access minigames. Although the user moves around in the 3d, the minigames are currently standard 2d flash, which are externally loaded whe access is needed.
We now want to build 3d minigames using flare3d, and published as individual swf files. These 3d minigames will then be loaded in just the same way as the 3d flash swfs. Ideally, we can swap or update these whenever without breaking the main 3d app. What is the best approach/practice for this?
Many thanks in advance.