Author Topic: How to handle Engine Noise in AS3  (Read 181 times)

Jason Huang   «   on: April 14, 2012, 03:35:01 AM »

Hi,every one.
Currently, I'm developoing a racing game using flare2.0, and I met an issue might be a bit tricky for me.
Here is the majoy problem I've got: How exactly should I control the noise of engine while I pressing the acceleration or the break.
Any ideas for handling this? I appreciate if someone would show me a clue:)
Best

Jason Huang   «   Reply #1 on: April 14, 2012, 11:14:13 AM »
Has someone done this? or should I beg Ariel to give us a clue:)

Ariel Nehmad   «   Reply #2 on: April 14, 2012, 01:43:48 PM »
hey jason...this does not have to do with 3d but it's really fun anyway :P

try this example. i'm not sure if that is "technically" correct...it just work ;)

hope it help!

Jason Huang   «   Reply #3 on: April 15, 2012, 01:08:08 AM »

wow Areil, You are always the best. the example you showed me is what I exactly looking for.
Ty