Hi, dear flare team.
This topic seems to be very old now, however, since we have been struggling for a long time, I think it is a brighter idea to ask you guys:)
As Ariel said previously, the cell shading effect can be easily done with an simple enviroment filter.
but the problem is how can we solve the problem that the enviroment filter dosn't display properly on a plane or any other flat surfaces. And also the result of using enviroment is not exactly what we want. we want the edge of the object to be displayed like a "brush stroke", or maybe even close to that. But currently, using enviroment filter, no matter how we modify the pic, it dosn‘t display very well, especaily while the camera facing to a flat surface.
Did I miss anything to set the prameters of enviroment filter? and how can I get a fair solution, no matter what the object is (flat or whatever)?