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Jak pro zvětšení penisu
 
 
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XtraSize supplies: a male member greater 2-3 cm following a few one month people; Extensive, longer in addition to potent hard-on after just one or two times; Improved self-confidence together with excessive self-esteem; Improved capacity even more serious ejaculation; Total satisfaction with extremely rewarding accomplice; Noticeable advancement with the desire and working experience within the top grade.
 
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Xtrasize entirely normal. You can find a few principal constituents: Tribulus Terrestris, some sort of seed thought to be some sort of effective aphrodisiac of which efficiently increases the male growth hormone values, is involved in the relieve of nitric oxide from nerve endings close cavernous body systems, thereby enhancing erection operate; Maca - a healthy therapy which results to having equilibrium elsewhere in the body just by regulatory the level of enzymes and additionally testosterone, resulting in not alone much longer erections but also greater sex drive; Witnessed Palmetto -- is a seed seen to arouse small sexual desire inside males together with improve erectile electrical power, in addition to is an effective medication for many men enduring cancerous prostatic hypertrophy.
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IDE and Tools / Mac IDE 2.8.6
« Last post by 58d90a09c7d35 on April 26, 2017, 03:22:38 AM »
Do you have a mac IDE for Flare 2.8.6, we can only find a windowsversion?

We have found this link, but it doesn't point to anything: https://dl.dropboxusercontent.com/u/12986030/flare3d/releases/flare3d%202.8.5.dmg
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Engine Library / Re: v.2.8.5 commercial version
« Last post by Ariel Nehmad on March 29, 2017, 01:28:01 AM »
Hi Mikkel, sorry for the delay, we'll send the lib to you as soon as possible.

What kind of bugs?, there are actually a lot of differences, specially between zf3d and f3d, but as for the rest, it should be backward compatible.
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Engine Library / v.2.8.5 commercial version
« Last post by 58d90a09c7d35 on March 27, 2017, 05:58:38 AM »
Hi

I tried contacting your support regarding a commercial license for Flare3D v. 2.8.5, can you send it to me?

We have converted our game assets to F3D files from ZF3D files and need the 2.8.5 to run that, and are experiencing some bugs. Are there any big differences between 2.8.5 and 2.7?

Regards

Mikkel
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Bugs / Re: quad texture error while scene instantiation
« Last post by Ariel Nehmad on February 15, 2017, 01:05:31 PM »
If you create the scene inside a function, that reference it is likely to be deleted by the garbage collector at some point. Don't do that, create a local class reference instead.
Also if you create the scene on a button click, make sure you're not creating more than one.
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Engine Library / Re: find 2.8.5 commercial version
« Last post by Ariel Nehmad on February 15, 2017, 01:01:23 PM »
Sorry for the delay, the latest version has been sent to you via email.
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Engine Library / find 2.8.5 commercial version
« Last post by alaa ali on February 13, 2017, 05:47:04 AM »
Hello! Just bought a commercial license, and very dissapointed: you mailed me an 2.7 version, but my project already on 2.8.5 version.
Where can I find 2.8.5 or 2.8.6 commercial version? Thank you!
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Engine Library / Re: Commercial license
« Last post by alaa ali on February 13, 2017, 05:46:09 AM »
Hello! Just bought a commercial license, and very dissapointed: you mailed me an 2.7 version, but my project already on 2.8.5 version.
Where can I find 2.8.5 or 2.8.6 commercial version? Thank you!
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Bugs / Re: quad texture error while scene instantiation
« Last post by elhussein ali on February 12, 2017, 12:59:54 PM »
the error was raised while creating the Scene3D in function that called at button click

Code: [Select]
private function btn_click(MouseEvent.CLICK):void {
 
  try {
    var s:Scene3D = new Scene3D(myContainer);

  } catch (err:Error) {
    trace(err, err.getStackTrace());
  }

}

i found work around through invoking the following code at Main function

Code: [Select]
  // !!!!!
  // just to avoid the scene3d error
  new Scene3D(stage).dispose();

but still not satisfy by that !!!
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