Author Topic: Interactive highlights on flat surfaces.  (Read 799 times)

Enrique Camacho   «   on: March 23, 2011, 08:17:38 PM »
I'm interested in Flare3D for product visualization.
I am encountering problems trying to show highlights on broad, flat surfaces, such this

Enrique Camacho   «   Reply #1 on: March 23, 2011, 08:21:09 PM »
Sorry, I didn't finish my message and hit <Enter>!

I'm exporting from 3DS Max using different Flare3D shaders, but cannot get this effect.  I know how to get a reflection, but I'm not trying to reflect an entire image.  I've also tried using a pre-rendered image as an environment which shows highlights, such as this.

But this does not behave as I expect, especially on large, flat surfaces.

Any ideas?


Enrique Camacho   «   Reply #2 on: March 23, 2011, 08:23:43 PM »
(1st link had a problem.  Here it is)

Ariel Nehmad   «   Reply #3 on: March 25, 2011, 01:14:10 PM »
hi enrique, use PlanarMaterial instead of EnvironmentMaterial.

you can use them in 3dmax plugin or by code.