Author Topic: Export Animation  (Read 1053 times)

Bob King   «   on: February 16, 2011, 11:58:35 PM »
I'm using a Path deform Binding modifier on a primitive to create a simple animation with multiple key frames, but the exporter exports 100 empty scenes (with out models) and the previewer doesn't recognize that the scene has any animation. am I doing something wrong, or is the path deform binding not a supported animation type? Any help would be appreciated.

Ariel Nehmad   «   Reply #1 on: February 17, 2011, 11:05:36 PM »
hi bob, by default the path deform modifier, it modifies directly the vertices, so to export it you should add a "F3D Vertex Animation".

Bruce Hammond   «   Reply #2 on: February 18, 2011, 06:47:51 AM »
Does F3D Vertex Animation support morphing, Ariel?

- bruce

Ariel Nehmad   «   Reply #3 on: February 18, 2011, 08:58:08 AM »

Bruce Hammond   «   Reply #4 on: February 18, 2011, 10:02:17 AM »
It just gets better and better.  :-)

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