Author Topic: New Flare3D 2.5.17 beta is out!  (Read 82538 times)

Le Thanh   «   Reply #30 on: March 12, 2013, 12:57:05 AM »
i don't install for Mac OSX version 10.8. Please help me!!
Did this version supported for MBP With Retina Display?

Ariel Nehmad   «   Reply #31 on: March 12, 2013, 05:45:24 AM »
where is 2.5.17b API Docs?
They're included inside the library zip, in docs folder.

John Crocker   «   Reply #32 on: March 12, 2013, 08:03:22 PM »
I got an error trying to install the ide on mac osx 10.7 - the installation of this application is damaged is the message. Any ideas?

rob   «   Reply #33 on: March 14, 2013, 09:18:58 PM »
Hope the next version come soon...wait so long time

Ling Kong   «   Reply #34 on: March 15, 2013, 12:19:26 AM »
When approximately will the next version be out? Please let us know if possible.

Ariel Nehmad   «   Reply #35 on: March 15, 2013, 07:18:40 AM »
We're looking at first half of April.

Whhy   «   Reply #36 on: March 17, 2013, 11:59:53 PM »
next version will add UV/Alpha animation? we'll need that feature.
i hope the next version come soon.

Come on, support you.
« Last Edit: March 18, 2013, 12:31:44 AM by Whhy »

johnny michigan   «   Reply #37 on: March 21, 2013, 01:16:24 AM »
Hi all, I know that mayb this is a stupid question, bu is it possible to download a previous release of Flare3D, like release 2.0?

I'm currently working on a project where the Morpher Modifier is needed, and AFAIK it will be not supported on future releases.

Thanks in advance.
« Last Edit: March 21, 2013, 01:19:35 AM by johnny michigan »

crom M   «   Reply #38 on: March 26, 2013, 07:27:12 AM »
Hi, I test version 2.5.17b 
when i make Lights  its ok
when i change options light no resulat

thanks

Ariel Nehmad   «   Reply #39 on: April 03, 2013, 10:43:32 AM »
When I save a file in flare3d IDE that uses animation and then use the f3d generated file it breaks it. What I mean exactly is that the same f3d file exported from 3dsmax works but it does not if I save the f3d using the IDE.

petergpls, please open a separated thread, otherwise it's really hard to follow.

Victor Corvalan   «   Reply #40 on: April 03, 2013, 11:49:22 AM »
I'm having problems when trying to load the 3dmodels of my game... I'm using the same method that I used in version 2.0 for f3d files but it seems that is not working with the new zf3d files...

Quote
TypeError: Error #1009: Cannot access a property or method of a null object reference.
   at flare.basic::Scene3D/get context()[Z:\projects\flare3d 2.5\src\flare\basic\Scene3D.as:917]
   at flare.core::Texture3D/upload()[Z:\projects\flare3d 2.5\src\flare\core\Texture3D.as:276]
   at flare.loaders::ZF3DLoader/loadBytes()[Z:\projects\flare3d 2.5\src\flare\loaders\ZF3DLoader.as:197]
   at flare.loaders::ZF3DLoader/load()[Z:\projects\flare3d 2.5\src\flare\loaders\ZF3DLoader.as:115]
   at game::EngineFlare3D/load3DWorld()[F:\Project\src\game\EngineFlare3D.as:184]

Code: [Select]
[Embed(source="../resources/3D/world.zf3d", mimeType="application/octet-stream")]
public var worldClass:Class;

//...
protected var world:ZF3DLoader;

//...

world = new ZF3DLoader( new worldClass() );
world.parent = scene3D;
world.load();

Victor Corvalan   «   Reply #41 on: April 04, 2013, 06:43:54 AM »
I know what's happening... it seems that my class doesn't have access to stage

I have something like this

Code: [Select]
MAIN CLASS
package 
{
import flash.display.Sprite;
import game.EngineFlare3D;

[SWF(width = 720, height = 550, frameRate = 30, backgroundColor = 0xffffff)]
public class Main extends Sprite
{
private var gam:Sprite;
public function Main()
{
gam = new EngineFlare3D();
addChild(gam);
}

}

}

if in EngineFlare3D class I do this
Code: [Select]
scene3D = new Scene3D(this);
don't work, but if I make something like this

Code: [Select]
MAIN CLASS
//----
gam = new EngineFlare3D(this);
addChild(gam);

ENGINE FLARE3D CLASS
public function EngineFlare3D(_parent:Main)
{
 scene3D = new Scene3D(_parent.stage);
}

works
« Last Edit: April 04, 2013, 06:51:13 AM by Victor Corvalan »

Ling Kong   «   Reply #42 on: April 14, 2013, 08:26:26 PM »
We're looking at first half of April.

Any new updates on release timing? Thanks!

Tim Taylor   «   Reply #43 on: April 18, 2013, 01:25:04 AM »
Some strange things going on ...

I've just downloaded the flare3d_3dmax_plugin_v2.5.17.exe.
After installing it to my max2013 and click on Flare3D/Eport, the dialog header is presented with "Flare3D 2.5.13 Exporter".

On clicking the "Preview" Button, a small Window appears and immediately closes.

A long time ago, I've installed 3dsmax2012 and some flare3D export plugin.
Maybe the 2.5.13 version.
In fact, on my 3dsmax2012 the plugin also crashes and de-installing the plugin doesn't have any effect.

Is there a way to get the 2.5.17 plugin with max2013 x64 running?

OS: Windows7 64 bit 

kihu   «   Reply #44 on: April 18, 2013, 02:02:44 AM »
I've successfully ran the plugin on both 3DS Max 2012 and 2013 x64 on Windows Vista. I haven't used the 'preview' though, only exported and opened the file in Flare3D IDE.

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