Recent Posts

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1
Bugs / Re: quad texture error while scene instantiation
« Last post by Ariel Nehmad on February 15, 2017, 01:05:31 PM »
If you create the scene inside a function, that reference it is likely to be deleted by the garbage collector at some point. Don't do that, create a local class reference instead.
Also if you create the scene on a button click, make sure you're not creating more than one.
3
Engine Library / Re: find 2.8.5 commercial version
« Last post by Ariel Nehmad on February 15, 2017, 01:01:23 PM »
Sorry for the delay, the latest version has been sent to you via email.
4
Engine Library / find 2.8.5 commercial version
« Last post by alaa ali on February 13, 2017, 05:47:04 AM »
Hello! Just bought a commercial license, and very dissapointed: you mailed me an 2.7 version, but my project already on 2.8.5 version.
Where can I find 2.8.5 or 2.8.6 commercial version? Thank you!
5
Engine Library / Re: Commercial license
« Last post by alaa ali on February 13, 2017, 05:46:09 AM »
Hello! Just bought a commercial license, and very dissapointed: you mailed me an 2.7 version, but my project already on 2.8.5 version.
Where can I find 2.8.5 or 2.8.6 commercial version? Thank you!
6
Bugs / Re: quad texture error while scene instantiation
« Last post by elhussein ali on February 12, 2017, 12:59:54 PM »
the error was raised while creating the Scene3D in function that called at button click

Code: [Select]
private function btn_click(MouseEvent.CLICK):void {
 
  try {
    var s:Scene3D = new Scene3D(myContainer);

  } catch (err:Error) {
    trace(err, err.getStackTrace());
  }

}

i found work around through invoking the following code at Main function

Code: [Select]
  // !!!!!
  // just to avoid the scene3d error
  new Scene3D(stage).dispose();

but still not satisfy by that !!!
7
Bugs / quad texture error while scene instantiation
« Last post by elhussein ali on February 12, 2017, 08:43:19 AM »
while i was go to create a new Scene3D object

new Scene3D(myContainer);

it was raise the following error

TypeError: Error #1009: Cannot access a property or method of a null object reference.
   at flare.materials::QuadMaterial/set texture()[Z:\projects\flare3d 2.5\src\flare\materials\QuadMaterial.as:37]
   at flare.materials::QuadMaterial()[Z:\projects\flare3d 2.5\src\flare\materials\QuadMaterial.as:24]
   at flare.basic::Scene3D()[Z:\projects\flare3d 2.5\src\flare\basic\Scene3D.as:235]
   

why ?
8
Engine Library / Commercial license
« Last post by alaa ali on February 11, 2017, 09:47:18 AM »
Commercial license flare3d 2.7.1

Working on the issue Flare3D 2.8

9
Bugs / Re: AIR 24 renders incorrectly on iOS
« Last post by phillip louderback on February 09, 2017, 04:57:24 AM »
Great work tracking this down with adobe MJ! Thanks for saving me a few hours of hair pulling I can use somewhere else.
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User Showcase / [3dFoin] New Fairy, New Year Sale, 90% OFF limited deals
« Last post by 3dfoin Studio on January 17, 2017, 11:36:13 AM »
Happy New Year everyone :D It's 2017 and we are summoning the annual Lucky Pack!



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This pack appears randomly once a year so you don't know when you can expect it. It can only be purchased 5 times, so only 5 persons can buy all of our high quality models with such an incredible price, after that, the pack will vanish. That's why we call it the Lucky Pack. ^^

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Animations:
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http://3dfoin.com/luckypack.html

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