Recent Posts

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Engine Library / v.2.8.5 commercial version
« Last post by 58d90a09c7d35 on March 27, 2017, 05:58:38 AM »
Hi

I tried contacting your support regarding a commercial license for Flare3D v. 2.8.5, can you send it to me?

We have converted our game assets to F3D files from ZF3D files and need the 2.8.5 to run that, and are experiencing some bugs. Are there any big differences between 2.8.5 and 2.7?

Regards

Mikkel
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Bugs / Re: quad texture error while scene instantiation
« Last post by Ariel Nehmad on February 15, 2017, 01:05:31 PM »
If you create the scene inside a function, that reference it is likely to be deleted by the garbage collector at some point. Don't do that, create a local class reference instead.
Also if you create the scene on a button click, make sure you're not creating more than one.
4
Engine Library / Re: find 2.8.5 commercial version
« Last post by Ariel Nehmad on February 15, 2017, 01:01:23 PM »
Sorry for the delay, the latest version has been sent to you via email.
5
Engine Library / find 2.8.5 commercial version
« Last post by alaa ali on February 13, 2017, 05:47:04 AM »
Hello! Just bought a commercial license, and very dissapointed: you mailed me an 2.7 version, but my project already on 2.8.5 version.
Where can I find 2.8.5 or 2.8.6 commercial version? Thank you!
6
Engine Library / Re: Commercial license
« Last post by alaa ali on February 13, 2017, 05:46:09 AM »
Hello! Just bought a commercial license, and very dissapointed: you mailed me an 2.7 version, but my project already on 2.8.5 version.
Where can I find 2.8.5 or 2.8.6 commercial version? Thank you!
7
Bugs / Re: quad texture error while scene instantiation
« Last post by elhussein ali on February 12, 2017, 12:59:54 PM »
the error was raised while creating the Scene3D in function that called at button click

Code: [Select]
private function btn_click(MouseEvent.CLICK):void {
 
  try {
    var s:Scene3D = new Scene3D(myContainer);

  } catch (err:Error) {
    trace(err, err.getStackTrace());
  }

}

i found work around through invoking the following code at Main function

Code: [Select]
  // !!!!!
  // just to avoid the scene3d error
  new Scene3D(stage).dispose();

but still not satisfy by that !!!
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Bugs / quad texture error while scene instantiation
« Last post by elhussein ali on February 12, 2017, 08:43:19 AM »
while i was go to create a new Scene3D object

new Scene3D(myContainer);

it was raise the following error

TypeError: Error #1009: Cannot access a property or method of a null object reference.
   at flare.materials::QuadMaterial/set texture()[Z:\projects\flare3d 2.5\src\flare\materials\QuadMaterial.as:37]
   at flare.materials::QuadMaterial()[Z:\projects\flare3d 2.5\src\flare\materials\QuadMaterial.as:24]
   at flare.basic::Scene3D()[Z:\projects\flare3d 2.5\src\flare\basic\Scene3D.as:235]
   

why ?
9
Engine Library / Commercial license
« Last post by alaa ali on February 11, 2017, 09:47:18 AM »
Commercial license flare3d 2.7.1

Working on the issue Flare3D 2.8

10
Bugs / Re: AIR 24 renders incorrectly on iOS
« Last post by phillip louderback on February 09, 2017, 04:57:24 AM »
Great work tracking this down with adobe MJ! Thanks for saving me a few hours of hair pulling I can use somewhere else.
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