Author Topic: Naval strategygame for a museum using Flare3D  (Read 914 times)

Tommy Svensson   «   on: June 17, 2015, 11:13:16 AM »
Hi guys.
Here at Expology in Norway we like to build things, and a naval exhibit for a museum is one of the things we did last year. The exhibit is called "Norway is the sea" and features among other things a large 4-player strategy game done with AIR and Flare3D.

The installation uses a projected surface to show a world map made out of 3D running with Flare, using custom models and shaders. It is linked to a complex player structure and up to 4 players can play together via their own screens.

The engine and the IDE was a great resource for creating these visuals!

Some footage from a late stage in the development can be seen here :

« Last Edit: June 17, 2015, 11:20:36 AM by Tommy Svensson »

Ariel Nehmad   «   Reply #1 on: June 18, 2015, 03:30:11 AM »
Wow!! that looks amazing!!! great job!! :D

Tommy Svensson   «   Reply #2 on: June 18, 2015, 06:17:46 AM »
Hey, thanks Ariel! It was a fun project!
I was responsible for the gui design and 3d, both graphics and code.
The entire map is a f3d scene, with several layers of meshes, particles,
3d splines and posteffects. Its pushing the rendering a bit, but it runs great!
We also have great audio done by Datasette (

The exhibition is still open and is seen by many visitors on a daily basis :)

Thanks for a great 3D engine and IDE!

Rodrigo Torres   «   Reply #3 on: July 22, 2015, 08:16:08 AM »
Congratulations, it looks amazing.

Can you tell a litte bit more of the project. Like how long took you to develop it? I work doing museum stuff and something importantn is to calculate the time to deliver.