ANIMATIONS

Flare3D provides simple way to handle animations using convetional methods like play(), stop(), gotoAndPlay(), etc. You can blend animations and load new ones from external files.

LIGHTS

Create and control lights dynamically. Use per pixel or per vertex lightning to create realistic environments.



MATERIALS

Use Flare Studio to create new materials or import them from external files.
Modify them dynamically or animate them in real time.
Using our propietary filter sytem, your imagination is the only limit.

PHYSICS & COLLISIONS

Solves complex tasks such as mouse detection, mesh collision and ray casting.

Use Flarephysics* for rigid body and physcs simulation
*Coming soon.

SYSTEM

Tools to accelerate the workflow including Input Manager (keyboard and mouse status management), Resource Manager (easily load and administrate external resources) and many others.

PARTICLES

Create smoke, fire, dust or your own visual effects.
Our powerfull and flexible particles engine, lets you add particles, giving you total control over the quantity, lifetime and frequency of particles emission.

SUPPORTED 3D FORMATS

Flare3D has its own lighweight compressed format and plugin to export models directly from 3D Max. Flare3D also imports COLLADA (dae) and OBJ (wavefont) files. Compatible with Maya, Blender, 3D Max.

3D DRAG & DROP

Make any object "dragable" in the scene. Flare will care of all the complexity of projecting the users 2D coordinate system inside the 3D of the scene.