A new exciting year is starting and Flare3D is evolving and growing every day to take advantage of new opportunities!.

So, yes!!, we’re talking about HTML5 and WebGL, and yes!!! We have decided to start a new journey into this new amazing world :D

As always, our mission is to provide Professional workflow to create next-gen 3D web and mobile based applications! – same tools, same workflow, same file format!

In this early Flare3D / HTML5 demo, you can see directly in your browser without any plugin, our lovely Yellow Planet model (zf3d) without any change at all!!!

But, enough talking, show time!!, check it out here.

This is an early stage, there still a lot of work to do!, so, we want and we need to receive feedback and suggestions from you guys, in order to give you the best quality possible product!.

We have more to show. Stay tuned, new things are coming to Flare3D!.

  • Fabio Biondi

    Great move guys!
    What’s about multiple renderer like ThreeJS does?
    The most interesting stuff would be using Canvas or CSS renderer in order to use 3d on mobile devices.
    Are you thinking about this?

  • Kyle Nau

    Very exciting! I can’t wait to try it out.

  • Sorawuth Chaidaroon

    Wowww!! Flare3D always make me surprise ;)

  • Ross

    Awesome! Can’t wait to try it out, maybe can be hooked up to our tools at – would be awesome to see your engine consuming content from artists on here.

  • Humu

    Really good news for web ddevelopers!

  • Arun V

    Flare3D Rocks! :)

  • Leo

    Super awesome :]

    Are there any good online resources on getting started with Flare3D for HTML5? a website which offers tutorials?…or even a book that i can purchase which covers Flare3D in depth?


  • Michel

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  • Focus 360

    Renders on the new iOS 8… Seeing it on the ipad but not able to interact with it! Any progress on this?

  • zaxwerks

    could u share on how to do this? i cant find any tutorial on this

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